![]() ![]() I'm feeling quite contrary today though, so after I've lined up my maids I'm going to argue that IQ is more than a simple puzzler. It features an art budget that all went on the music, quite a lot of black background and Shouty Bob, who says Perrrrfect a lot. You run around, you capture non-black cubes, you have rows added to the playfield, repeat. Whether you think it's an overlooked classic or a plodding monotony, there's no arguing it's a simple game. If it isn't clear by now, this is the divisive PS1 puzzler Kurushi. This is 19 minutes of square-holding acceleration. This is Intelligent Qube, except now we play at 12x default speed. Impossible to miss a move? Err, let's not talk about that Son's 18th Birthday before the next roll? 6 frames Three Weeks to complete one roll? Try 4 frames. Oh this is Intelligent Qube, but the tables have turned. You will find instructions on how to proceed.They say the cubes are intelligent. If you have information or covers that would complete this entry, please feel free to contribute them by clicking the CONTRIBUTE link in the menu on the left. When more accurate information or covers are obtained, the entry will be updated adding the missing information. We couldn't find some of the information and covers for this game. Thanks to DEFOR for providing the game hires covers. Mark a square on grid, press again to destroy a Qube: Testing other emulators/plugins is up to you. We provide you with one working set-up so that you may get the game up and running, hassle-free. There are others that will work (better or worse) for your particular hardware. NOTE: This is not the only possible combination of plugins. ( internal X & Internal Y= Very High, Stretching mode: Stretch to full window size, render Mode: 2 (Use framebuffer object) text filt = 2 FPS limit= 63, Compatibility=1,3,2 Shader effects= 1 (Fullscreen smoothin)) a gaming frenzy that challenges you." –Game Informer "The best elements of strategy, quick responses and edge-of-your-seat suspense in one highly addictive puzzle game." –PS Extreme ". * Create your own puzzles for continuing challenge * In-game video instructions and demo included * Hundreds of challenging puzzles to conquer You'll need a quick mind and even quicker thumbs – if you fail, you die. This addictive 3D brain twister puts your strategic thinking skills and reflexes to the ultimate test.ĭestroy oncoming geometric terrors before they push you over the edge or squash you flat. For every forbidden cube captured, a row of the stage is lost, and a perfect score for that wave is no longer possible. These cubes should not be captured, but should instead be allowed to fall off the stage. * Forbidden cubes - Forbidden cubes are black. Effective use of advantage cubes is the key to solving puzzles efficiently. If a spot is marked by a green square, it cannot be marked in the normal manner until the advantage cube's special capture is triggered. Multiple green cubes can be captured normally, and puzzles usually incorporate advantage cube chains. This square can be subsequently triggered to capture the surrounding 3x3 area in one move. Capturing one of these cubes marks the captured location with a green square. * Advantage cubes - Advantage cubes are green and should be captured. * Normal cubes - Normal cubes are usually gray (the same color as the stage cubes you move around on), though this texture can change to some other color depending on the level reached. The cubes that approach are of three types: If the player ever falls off the stage- either by standing on the final row of the stage as it is eliminated, or by being "avalanched" off by rising blocks- the game is over. When all the blocks in one set are destroyed, more blocks are raised - this happens 3 times, for a total of 4 block risings per level. On the last stage, 14 rows of length 7 (98 blocks) come at the user at one time. On the first stage, 3 rows of length 4 (12 blocks) come at the user at one time. Anywhere between 1 and 4 sets of rows comes at the user at one time. A few sequels have been developed and the game has since been re-released on mobile phones and the Japanese PlayStation Store.Īt the beginning of each level the player is put on a stage that has 23-30 rows. ![]() The game performed well commercially in Japan and even won Excellence Award for Interactive Art at the 1997 Japan Media Arts Festival. Intelligent Qube was relatively well-received received by critics. Cubes are "captured" by marking a spot on the stage, waiting for the cube to roll on top of it, and then deactivating the marked spot. In the game, the player controls a character who must run around a platform made of cubes, capturing certain cubes as they approach. It is known as Kurushi in Europe and Australia. Intelligent Qube is a classic puzzle game for the PlayStation. ![]()
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